Yoshi v2.6
*=Updated/Added attack
NOTE:Palettes 9+10 are blanks for custom palettes.
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Misc. Updates
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.Added 2 new throws.

.Edited some sprites to give the attacks more range.

.Removed the "get ctrl on hit" from the aerial
attacks.

.3 new attacks Smash Headbutt, DS Firebreath,
and Egg Bounce

.Supers deal a bit more damage.

.More extra palettes.

.Another stance added.

.Lowered Attack from 110 -> 100.

.Added Misc. Actions.

.Light + Med Air kicks are no longer unblockable.

.Standing Heavy Kick is no longer unblockable.

.QCF commands can be linked to easier.
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2.5 Updates
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.separated the sound file to make it easier to make
soundpacks.

.Adjusted the air combos and a few velocities.

.Edited SMW Fire Breath to make it more similar to
the original game.

.Edited Yoshi Charge ,if it's guarded he jumps backward.

.Removed height limit on Eggs & Fireballs.

.Supers deal more damage.
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Combo Notes
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Many of the special moves can link from the normal
punches and kicks.
Ex. Light Punch->Med Punch->Heavy Punch->S.Headbutt,
Fire Ball, etc.

The quicker S.Attacks are, the easier to combo into.
Ex. Light S.Headbutt vs. Heavy S.Headbutt

Experiment, find which combos work for you.
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Misc. Actions
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Recover Roll: Press Left or Right to roll in that
direction when knocked down. You are invulnerable
during the roll so it makes for a good quick
escape.
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Special Attacks
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D, DF, F, a -> Fire Ball(Can be used in air)

D, DF, F, b -> Double Fire Ball(Can be used in air)

D, DF, F, c -> SMW Fire Breath(Can be used in air)

D, DB, B, a,b,or c -> DS Firebreath*
Note:Each button affects the length of 
time he uses it.

D, DB, B, x,y,or z -> Smash Headbutt*
Note:Each button affects it's strength,distance,and 
startup. 

D, DF, F, x,y,or z -> Egg Throw(Can be used in air)
Note:Each button affects the egg's height and distance.

B, F, a,b,c,x,y, or z -> Yoshi Charge

F, F, a or b -> Egg Roll
Note:Egg roll A makes him travel slower but you can break
out early w/ b.
Egg roll B you will travel farther and hit opponent in the
air, but you can't break out early.

(During Egg Roll A) b -> Egg Explode

F,F,c -> Egg Dodge

(in air) F, F -> Parayoshi Charge

(in air) D, D, a -> Flutter Kick

(in air) D, D, b -> Ground Pound

(in air) D, D, c -> SMW Earthquake Stomp

B, F b+x,y,or z -> Egg Bounce*
Note:Each button affects the height.

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Throws
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b+x -> Spit Forward*

b+y -> Turn and Spit

b+z -> Swallow*
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EX Attacks  (1/3 Super Bar)
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D, DF, F, a+b -> EX Fire Ball(Can be used in the air)

D, DF, F, x+y -> EX EggThrow(Can be used in the air)

F, F, a+b -> EX Egg Roll

D, DB, B, x+y ->EX Headbutt*

D, DB, B, a+b ->EX DS Firebreath*

B, F a+b+y ->EX Egg Bounce*
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Supers (2/3 Super Bar)(Can be used in the air)
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D, DF, F, D, DF, F, a,b,or c -> Super Fire Ball*

D, DF, F, D, DF, F, x,y,or z -> Super Egg Throw*
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Hypers (Full Super Bar)
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D, DF, F, y+b -> Hyper Fire Breath

B, F, x+a -> Yoshi Stampede(If Charge Connects)
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Credits
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Nintendo for creating Yoshi.
Elecbyte for creating MUGEN.
Myself for doing the sprites + coding. 
The people who created FighterFactory.  
Some Stuff I forgot.
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Contact
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Any questions or ideas for/about the character my
email is gameaddict3@hotmail.com
